HomeEntertainmentGamesKickstarter Campaign for The Walking Dead Universe RPG to End Soon

Kickstarter Campaign for The Walking Dead Universe RPG to End Soon

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The highly anticipated The Walking Dead Universe Roleplaying Game has been able to raise over $500k and has unlocked 15 stretch goals with only two days remaining in its crowdfunding campaign. The Kickstarter campaign will come to an end on Wednesday, April 5th at 3:59 PM CEST. The game is set in an unforgiving, post-apocalyptic world where players must learn to survive together.

The Walking Dead Universe Roleplaying Game Art start introduction
The Walking Dead Universe Roleplaying Game Art start introduction

In the game, the player characters are required to sharpen their physical skills while also deeply exploring their true selves, what motivates them, what they are willing to fight for, and their capabilities in the best and worst of times. The crowdfunding campaign has unlocked numerous stretch goals, including custom dice, solo mode, threat meter, Atlanta Area Map, bonus archetypes, adventure maps, Foundry and Roll20 Virtual Tabletop Modules, and pre-generated characters from The Walking Dead TV series. There are more stretch goals on the way.

The Walking Dead Universe Roleplaying spread
The Walking Dead Universe Roleplaying spread

All supporters will receive early access to PDF versions several months ahead of the official release. The Walking Dead Universe Roleplaying Game features players struggling to survive in a hostile world, with exceptional challenges appearing from anywhere, from conflicts brewing within the group to approaching walkers hungry for their flesh, or from hidden construction flaws in their safe haven.

There are two ways to play The Walking Dead Universe RPG – Campaign Mode and Survival Mode. In Campaign Mode, the storyline is created by the player’s goals, choices, and the result of their group efforts. On the other hand, Survival Mode requires immediate action to handle a dangerous situation. The scenarios in Survival Mode often feature characters and locations from the TV series, with high stakes and stress to be expected.

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The Walking Dead Universe Roleplaying spread
The Walking Dead Universe Roleplaying spread

The rules of The Walking Dead Universe RPG are based on the Year Zero Engine, which is known for its acclaimed use in games such as ALIEN RPG, Blade Runner RPG, Tales From the Loop, Mutant: Year Zero, and Forbidden Lands. However, it has been uniquely tailored for The Walking Dead Universe.

The Walking Dead Universe Roleplaying Game Art
The Walking Dead Universe Roleplaying Game Art

The Walking Dead Universe RPG is a co-production between AMC Networks and the award-winning tabletop publisher. The Free League team is working closely with Scott M. Gimple, the Chief Content Officer of The Walking Dead Universe, and other key forces behind the franchise. The RPG series will introduce new story elements while drawing inspiration from the current series and upcoming spin-offs.

Julie Nguyen
Julie Nguyen

Julie is the founder of SNAP TASTE and a driving force in global storytelling, innovation, and creative leadership. A respected member of the Harvard Business Review Advisory Council, she also serves as a judge for the CES Innovation Awards (2024, 2025, and 2026), bringing her perspective to the intersections of business, culture, and breakthrough technologies.

Her immersive reporting has taken audiences behind the scenes of defining world moments, from the FIFA World Cup Qatar 2022 and Expo 2020 Dubai to CES, D23 Expo, and the Milano Monza Motor Show. Through her lens, global events become intimate, human stories.

An accomplished film critic and editorial voice, Julie has built a reputation for reviews that go beyond analysis, finding the heartbeat within the frame. Her work on National Geographic documentaries and other cinematic works speaks to audiences who believe that great storytelling has the power to shift perspectives and expand the world.

Beyond her media brand, Julie serves as Group Executive Director and Strategic Architect, and is the custodian of a growing global group that spans flagship art studios and international offices across Asia. She is the connective tissue between vision and execution, setting the standard for brand integrity, shaping the visual identity of every corporate entity under her stewardship, and guiding the curriculum of flagship art departments. She builds the kinds of teams and systems that turn ambitious ideas into something the world can actually see and feel.

At the heart of everything Julie does is a belief that art, technology, and culture are not separate conversations. She has spent her career proving they never were.

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